Kelleher Bros.

The online source for Kelleher Bros. music, literature, and video game-themed social commentary.

  • Front Page
  • Categories
  • Books
    • Legendary Puns
    • Chronicles of Gilderam
    • Shakotan Blue
  • Music
  • About
  • shop
Zelda MM3d box art

Zelda: Majora's Mask 3D review

May 24, 2016 by Patrick Kelleher in game reviews

So I just spent nearly an entire week playing through Majora's Mask, and I realized I must've quit playing that game somewhere around the Water/Zora Temple part back when it first came out.

I've got that empty feeling you get when you finish a good book. It was fun to run into parts I didn't recognize at all. And with how good it looks on the 2DS, I had to keep reminding myself that it's over a decade old.

It seems really obvious now, but I never noticed how Marjora's Mask is sort of the epilogue to Ocarina of Time. Same game engine, recurring OoT characters — like the mask shop dude and Skull Kid — and a lot of the same OoT core tunes.

I suppose it was necessary then to change something to make the game feel fresh, and so Termina replaces Hyrule, Majora('s mask/demonic essence) fills in for Ganon, and Zelda's role is just left out.

But despite the new setting, the ghost of OoT looms tantalizingly over MM. Some dialogue refers vaguely to events in OoT, implying that Clock Town Link and the Hero of Time are one in the same.

Ultimately this connection is left unconfirmed. And even though players will recognize MM as an obvious continuation of OoT, the in-game ambiguity of their relationship preserves a kind of mysterious aura about both games.

MM's opening and closing cutscenes are of Link riding Epona through a dark, foggy forest. And as a player, you can't help but wonder where his destination is, why he's going there, and whether that's even the same Link you suspect it is. It's the enchantment of OoT's world that begs those questions.

Without its predecessor's specter teasing my imagination, MM's decidedly dark and other-worldly ambience might not be as intoxicating as it was for me. I could just gorge myself on both these games' music and mythology.

In fact, I probably will.

Lucas' Nerd Editor Note:

One of my absolute favorite fan theories—and one that I think has a lot of evidence indicating it is accurate—is that after OoT, young (again) Link wanders into the Lost Woods, never to be seen again. The events of MM, they say, are just playing out in Link's mind as he comes to grips with his own mortality and inevitable death. If that sounds remotely interesting to you, I recommend googling it. The theory even ties in a direct connection to Twilight Princess that's pretty rad.

The land is called Termina, the game's overarching mechanics are about reliving the same three days over and over until the apocalypse, and the story begins with the words "You've met with a terrible fate, haven't you?". Gotta love how dark that is.

May 24, 2016 /Patrick Kelleher
Legend of Zelda, Majora's Mask, 3DS, 2DS, Grezzo
game reviews
  • Newer
  • Older

thekelleherbros@gmail.com

Give Luke a tip on Ko-fi
Support on Patreon

Kelleher Bros. is made possible through the support of our generous patrons, as well as these shrewd corporate sponsors:

…And by readers like you!

Subscribe

Sign up with your email address to receive Kelleher Bros. news and updates.

We respect your privacy. Your information will not be shared with any third parties.

Thank you!
KelleherBros_Japan-style_emblem-SQUARE.png

© Kelleher Bros. 2014 - 2025